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Extra Credits
0:08:49
Exploring the Pacific - The Great Ocean - Extra History - Part 1
0:06:28
Depth vs Complexity - Why More Features Don't Make a Better Game - Extra Credits
0:11:11
Vlad the Impaler - Son of the Dragon - European History - Extra History - Part 1
0:06:19
Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits
0:11:39
The Forgotten D-Day - Operation Avalanche - WWII - Part 1 - Extra History
0:07:44
When Difficult Is Fun - Challenging vs. Punishing Games - Extra Credits
0:10:56
History of Coffee - Brewing Controversy - World History - Extra History - Part 1
0:07:39
Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits
0:09:30
Götz of the Iron Hand - Cyborg Knight Prosthetics - European History - Extra History
0:07:53
Game Writing Pitfalls - Lost Opportunities in Games - Extra Credits
0:07:21
1984 - Dystopias and Apocalypses - Extra Sci Fi
0:07:46
Mixed Success - Winning and Losing in Tabletop Roleplaying Games - Extra Credits
0:09:23
Warring States Japan: Sengoku Jidai - Battle of Okehazama - Extra History - Part 1
0:09:46
Why Video Game Layoffs Aren't Done Yet I Extra Credits Gaming
0:09:20
Otto von Bismarck - The Wildman Bismarck - Extra History - Part 1
0:09:12
Games Are Cheaper* Than They’ve Ever Been | Extra Credits Gaming
0:10:13
Bartolomé de las Casas | Changing Your Mind | European History | Extra History
0:08:40
The Secret Reason Some Games Reward You Early | Extra Credits Gaming
0:10:25
Policing London - The Thief-Taker General - Extra History - Part 1
0:05:00
How To Start Your Game Narrative - Design Mechanics First - Extra Credits
0:11:47
Teddy Roosevelt the Trustbuster - Big Oil - US History - Part 1 - Extra History
0:08:29
Easy Modes Aren't Easy - Designing Dynamic Difficulty - Extra Credits
0:10:55
Garibaldi: For Love and Country | Unifying Italy | Extra History | Part 2
0:05:53
Making Your First Game: Basics - How To Start Your Game Development - Extra Credits
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